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What is the difference between digital sports hall and electronics game city?

There are obvious differences between digital fashion sports halls and video game cities in terms of concepts, equipment and visitor experience.

A digital sports hall and an electronics game city are both indoor entertainment venues, but they are built around different ideas, different equipment and a different visitor experience.

The main differences

Concept and positioning

A digital sports hall combines digital technology with sports. Players take part in motion based interactive games and sports events, so the venue is built around physical activity, interaction and experience. An electronics game city provides electronic game machines and arcade titles; players play through a console, cabinet or controller, and the venue is organised around game content.

Equipment and game content

A digital sports hall fills its floor with motion sensing equipment — running games, motion sports machines and VR equipment — so the game responds to the player’s body. An electronics game city offers arcade cabinets, home consoles and video game machines, played mainly through a gamepad or controller.

Visitor experience

In a digital sports hall the visitor is physically involved: movement is the game mechanic, and the experience is designed to bring sport and entertainment together. An electronics game city focuses on a game’s story, visuals and controls; the player experiences a virtual world rather than exercising.

Audience

Digital sports halls typically attract people who want sport and entertainment in one visit — teenagers, young adults and sport minded families. Electronics game cities draw players of every age, especially those who enjoy electronic games.

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