A ball machine tennis system with three modes: matches with real scoring, timed training on one to twenty feed points, and a scored target game with a Top 10 b…
Super Tennis pairs a ball machine with a large projected court and a 21 inch touch panel. Players hit against the machine rather than a wall, so rallies, placement and timing all carry over to a real court. Match mode Matches use real tennis scoring: the first ball wins 15, the second 30 and the third 40, and the player who wins the fourth ball takes the game when the opponent is below 40. As a player advances, the scene switches between six venues and the screen shows the current stage, ball speed and score. Progression and ranking Each win or loss ends with its own result page, and the session closes with a Top 10 leaderboard. The staged progression raises difficulty as the player moves on, which gives a reason to keep playing rather than stopping after one match. Training mode Fixed point: the machine feeds every ball to one spot for the whole timed session. Multi point: define up to 20 landing points and the machine feeds them in order or at random, which is how a left right drill trains both hands. Match simulation: the machine feeds anywhere on the court to imitate live play. Before and during training the touch panel sets feed speed, feed interval and scene, with seven scenes to choose from. Return targets can be random, moving, custom or off; a custom target is dragged anywhere on the large screen. The system reports return speed, return type, return rate and accuracy, and feeds at close to one ball per second at the fastest setting. Default session length is three minutes and is configurable in the back office. Game mode Game mode is untimed but limited by ball count. Players set the number of balls, feed speed and difficulty, then score by hitting targets on the screen: the two large targets step up to a higher value after each hit, a question mark target awards a random score, and four small targets carry fixed values. Both screens show the result and the Top 10 at the end.